(For use in the Lizard Lords of Zapotec Setting)
“Someone so in tune with the spiritual power of the Universe as to read its workings and cast spells, possibly even the ability to temporarily take another shape” (The Aztec Myths: A Guide to the Ancient Stories and Legends by Camila Townsend). Sorcery is the domain of the wise, doctors, soothsayers, and priests. Prudent chiefs and even humble farmers can become Nahualli if they are rich in practicality and devotion.
THE NAHUALLI
Each Template: +1 save, +10 Sacred Days revealed
Starting Equipment: obsidian dagger, incense, agave leaves, calendar codex with 20 Sacred Days revealed
(You may take the A templates in any order. If your Will is +2 or higher, you may bypass the normal multiclass costs to enter into Nahualli)
A: +1 MD, Astrologer
A: +1 MD, Practitioner
A: +1 MD, Auto-Sacrifice
When you take your third template of Nahualli, you gain the ability to transform back and forth into a spiritually appropriate animal with a turn of effort.
D: +1 MD, Knowledgeable One
Sacred Days:
Generally, folk only have knowledge of the significance of their own birth day. In your preparations to become Nahualli you have learned the meanings of more days of the sacred calendar. Roll randomly to see which you learn when leveling up, if you already know that day you may pick any day to learn or roll randomly. One Rabbit is so infamous that all know its significance, which is where we get the expression “To be One Rabbited”, meaning to face total calamity. If you learn all the days of a particular sign, you gain an additional bonus:
Astrologer:
The hurricane sky blocks sight of the fate-revealing stars to the Anahuacans (those of the wider world), but even the Cemanahuacans (those of this land) can generally only see how the stars are placed currently. Your deep connection to the cosmos lets you see further. You can predict what days will come for the next 7 days.
Practitioner:
You are a fully trained doctor. You automatically succeed rolls to stabilize dying allies. Allies you attend to heal +[templates] injuries/day of rest.
Auto-Sacrifice:
You may ritually cut yourself with the sharp edge of an agave plant. This deals 1 damage and…
-heals an ally your blood touches by 1d4, minimum [Templates], whichever is higher.
-gives an ally another saving throw to resist an ongoing affliction.
-bars a location from evil spirits until the sun has both risen and set. Evil spirits already present must save vs turning.
Knowledgeable One:
Roll a day on the sacred calendar. You hold this destiny inert, stored in your hair. You may swap it for the destiny of another person, including yourself, save negates.
Nahualli Spell List:
-Paints the Days, 1 HD Black Blade-Ignacio Iglesia, 2 HD Ziggurat Wizard-Turquoise Flower, 3 HD Warlord-Feathered Goblin, 4 HD Deity
- 1 MD - Projectile attack- 2 MD - Melee attack- 3 MD - Ray, beam, or sonic attack- 4 MD - Deception, Charm, Compulsion, or other magical effect
Acknowledgements
This class is mostly inspired by what I read in Camila Townsend’s book on Aztec stories. If you know more about mythology, religion, or history from mesoamerica, let me know! It’s a fascinating topic I am just starting to learn about.
The Forwarn and Meddle spells come from Loch’s Oracle class. Many of the others come from the Ashes to Ashes spell list.